Step into the shadowy streets of 1938 New York with Sudds & Malone, a competitive detective game filled with clues, suspects, dice drafting, and strategic decisions.
Players take on the roles of small-but-determined investigators working through the Sudds & Malone Detective Agency, uncovering evidence and piecing together a city-wide conspiracy. Each turn, you draft a die and use it to take actions such as improving your office, questioning suspects, investigating locations, pursuing new cases, gathering clues, or preparing for trouble.
Game Features:
Competitive detective strategy gameplay
Tactical dice drafting
Card management and set collection
Hidden information and deduction elements
Multiple actions and paths to victory
Distinctive 1930s New York mystery theme
Players: 2–4
Playing Time: 60–90 minutes
Recommended Age: 14+
Publisher: CrossCut Games
Designer: Adam West
Crack cases, gather evidence, and outthink the other detectives before the conspiracy disappears back into the shadows.
At the Grand Adventurers Club, a good mystery is simply an expedition with better hats.










